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    Dying Light Update Unlocks Its Biggest Expansion (and More) for

    Techland is still supporting Dying Light despite the sequel releasing earlier this year. A recent update has upgraded all existing owners to the Enhanced Edition of the game, which unlocks five pieces of the game’s DLC for free.

    This patch is around 12 GB and unlocks The Following, Cuisine & Cargo, The Bozak Horde, Crash Test Skin Pack, and Ultimate Survivor Bundle. The Following is the biggest of the bunch and adds a new area to the game and focuses more on open traversal (as opposed to being in a city) and has a drivable buggy.

    RELATED: Dying Light 2 Review: The Limping Dead

    The other pieces of DLC are not quite as ambitious. Cuisine & Cargo adds two quarantine zones to play in and was criticized for being rather short. The Bozak Horde is a little more elaborate and has around 20 trials (with a Jigsaw-like character taunting the player) for players to beat and comes with its own set of rewards. The Crash Test Skin Pack relates to The Following and unlocks a skull-themed racing suit and a crash test paint job for the buggy. The Ultimate Survivor Bundle contains a handful of weapons and skins.

    Combined, it is valued around $42 separately or $24.99 through its season pass. There’s also still plenty of DLC not included in this update, some of which is already free.

    RELATED: Dying Light 2 Patch 1.3.0 Adds New Game+, New Weapon Tiers, & More

    Techland also updated the first Dying Light in March to add support for the PlayStation 5, PlayStation 4 Pro, Xbox One X, and Xbox Series X|S, showing its commitment to the 2015 title. Updates for this game are slowing down as it just got its last patch for its fantasy slasher Hellraid DLC. However, Techland also just announced the Dieselpunk Bundle that includes new weapons (like a chainsaw) and skins. The full patch notes for this latest update also adds some features like a new live event and streamlines or changes others, showing that slowing down support isn’t the same as completely stopping it.

    Full Dying Light 1.36 or 1.49 Update Patch Notes

    Hellraid

        • [Lobby] The Story Mode (Blue) portal is now closer to the center of the Lobby (opposite of Raid Mode (Red) portal)
        • [Armory] The entirely reworked Armory now includes all Hellraid Weapons and Items
        • [Armory] Added Inspect Weapon on item showcases, which displays the weapon’s story of origin
        • [Tower] New environmental hazards can be found on all floors of the Tower (Spikes, Explosive Barrels)
        • [Tower] Added visual indication that Shrine requires sacrifice to unlock (killing all enemies in the area)
    • [Parameter Reworking / Balancing / Difficulty Tweaks] 
        • Damage factor multipliers for Hellraid enemies reworked for all difficulties
          • [Easy] Enemy Damage factor multiplier decreased by ~15-20%
          • [Normal] Player Damage factor multiplier increased by ~30%
          • [Normal] Enemy Damage factor multiplier decreased by ~30%
          • [Hard] Player Damage factor multiplier removed
          • [Hard] Enemy Damage factor multiplier decreased by ~50%
          • [Nightmare] Player Damage factor multiplier removed
          • [Nightmare] Enemy Damage factor multiplier decreased by ~50%
        • Reduced number of Recruits spawned in Combat Arenas on the first and second floors of the Tower
        • Tweaked dynamic spawning of stronger enemies in Hellraid Ranks 5-10
        • Reduced prices of Hellraid weapons in the Hellraid shop by 50%
        • Added Weapon Remnants at 7.5% cost of the original weapon’s price
    • [Weapons, Rewards, Items] 
        • [Hellraid Shop in Slums Tower]
          • Hellraid Shop will now include Wands (Fire Wand, Dark Wand) and Shock Bearer (Shield) for purchase
          • Hellraid Shop will now include Weapon Remnants (Craft Item) required to craft Hellraid Weapons
          • Hellraid Shop will now include Deathbringer Blueprint for purchase [if player completes Loaded for the Undead (Bounty) (available at Hellraid Rank 10)]
        • [Blueprints]
          • Thirteen (13) new unlockable blueprints available through Trials (Bounties Table) in Hellraid
        • [Consumables]
          • Five (5) new consumable items (Tower Crystals) available on Raid Mode Tower with various buffs
            • Red Crystal — Buff: Double Damage; Debuff: Low Stamina Regen
            • Blue Crystal — Buff: Fast Movement; Debuff: Half Damage
            • Green Crystal — Buff: High Health Regen; Debuff: Low Stamina Regen
            • Yellow Crystal — Buff: 100% Crit, Stamina Usage Reduction; Debuff: -15% Movement
            • White Crystal — Buff: Double Damage; Damage Reduction, Stamina Usage Reduction; Debuff: 0% Health Regen
          • New Consumable Item Animations for Crystals
          • New Icons for Crystal Items and Crystal Buffs
        • New Tutorial Screen for Story Mode
        • New Tutorial Screen for Raid Mode
        • New Tutorial Screen on first interaction with Shrines
        • New Tutorial Screen for Crystals
        • Updated Tutorial Screens for the Armory
    • [Bugfixing & Miscellaneous]
      • Fixed multiple Z-fightning issues on the map
      • Fixed objects clipping issues, lightning artefacts, floating objects etc.
      • Fixed Lord Asmorod’s audio and animation cutting off too soon
      • Fixed rare blockers in Story and Raid Mode
      • Fixed instances where players could parkour around blocked areas in the Mysterious Portals quest
      • Fixed minor issues with the minimap
      • Fixed cases where some enemies were missing in Raid Mode
      • Players now need to pick up Bow Arrows from the ground (no longer having the ability to perform an automatic pick up)
      • Other minor bug fixes for Single Player and Co-Op

    Support for DL, Live Events / DLC

        • New ULTIMATE EPIC WEAPON from Tolga and Fatin
        • New Easter Egg Weapon with unique weapon type
        • New weapon meshes and sounds
        • New Graffiti
        • New type of weapon: Chainsaw
        • New feature: Perk for Buggy with 50% slower fuel loss
        • New weapon meshes, animations and sounds
        • New outfit
        • [General] Quest will now deselect after leaving Bozak Horde / Hellraid (players will not respawn in these modes after relaunch)
        • [Bozak Horde] Implemented Inventory Management system
          • Now all weapons stored in the Stash when players enter the Bozak Horde will be returned to Player Inventory
      • [Quests]
        • [The Pit] Rebalanced fight with Demolisher in the Pit
        • [The Pit] Improved stats for the Machete found in the Pit
    • [Bugfixing & Miscellaneous]
      • [Menu] Removed “What’s New” Section
      • [Balancing] Reduced Snowstorm’s Ammo craft requirements
      • Added new dockets
      • Minor bug fixes for Single Player and Co-Op

    Next Gen consoles

      • Added High Performance mode that offers 60 FPS in 936p (1664×936) for Xbox Series S

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